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The Basics of Backgammon Game Plans – Part 2

[ English ]

As we have dicussed in the previous article, Backgammon is a casino game of talent and pure luck. The goal is to shift your chips carefully around the board to your inner board and at the same time your opponent shifts their chips toward their inner board in the opposite direction. With opposing player pieces shifting in opposing directions there is going to be conflict and the requirement for specific techniques at specific instances. Here are the last two Backgammon tactics to finish off your game.

The Priming Game Plan

If the purpose of the blocking plan is to hamper the opponents ability to shift her checkers, the Priming Game strategy is to completely barricade any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a battered position if she at all tries to leave the wall. The trap of the prime can be built anywhere between point two and point eleven in your half of the board. After you have successfully constructed the prime to prevent the movement of the competitor, your competitor does not even get a chance to roll the dice, and you shift your chips and roll the dice again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game tactic and the Blocking Game strategy are very similar – to harm your competitor’s positions in hope to improve your odds of winning, but the Back Game tactic relies on alternate techniques to do that. The Back Game strategy is frequently used when you are far behind your competitor. To compete in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to play in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.

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