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The Essential Basics of Backgammon Game Plans – Part Two

As we have dicussed in the previous article, Backgammon is a casino game of skill and good luck. The goal is to move your checkers carefully around the board to your inside board and at the same time your opponent shifts their chips toward their inner board in the opposite direction. With opposing player checkers moving in opposite directions there is bound to be conflict and the need for specific techniques at particular instances. Here are the 2 final Backgammon tactics to round out your game.

The Priming Game Plan

If the purpose of the blocking tactic is to hamper the opponents ability to move her pieces, the Priming Game plan is to absolutely barricade any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a battered position if she ever attempts to escape the wall. The ambush of the prime can be built anyplace between point two and point 11 in your board. Once you’ve successfully constructed the prime to block the movement of the competitor, the opponent does not even get a chance to toss the dice, that means you shift your checkers and roll the dice again. You will win the game for sure.

The Back Game Strategy

The goals of the Back Game technique and the Blocking Game plan are very similar – to harm your competitor’s positions hoping to improve your chances of winning, however the Back Game technique utilizes seperate techniques to achieve that. The Back Game strategy is commonly used when you’re far behind your opponent. To compete in Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the pieces are moved is partly the outcome of the dice roll.

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