As we dicussed in the previous article, Backgammon is a casino game of ability and good luck. The goal is to move your checkers carefully around the game board to your home board and at the same time your opposing player shifts their checkers toward their home board in the opposing direction. With opposing player chips moving in opposing directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the last two Backgammon tactics to round out your game.
The Priming Game Plan
If the aim of the blocking plan is to hamper the opponents ability to shift her chips, the Priming Game strategy is to completely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he ever tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your board. As soon as you’ve successfully assembled the prime to prevent the movement of the opponent, the competitor doesn’t even get to roll the dice, and you shift your chips and toss the dice yet again. You will win the game for sure.
The Back Game Technique
The aims of the Back Game strategy and the Blocking Game technique are similar – to harm your competitor’s positions hoping to better your odds of winning, but the Back Game tactic uses alternate tactics to achieve that. The Back Game tactic is frequently employed when you are far behind your opponent. To compete in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more complex than others to use in Backgammon because it requires careful movement of your chips and how the chips are relocated is partially the outcome of the dice toss.