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The Basics of Backgammon Tactics – Part Two

[ English ]

As we have dicussed in the previous article, Backgammon is a game of skill and luck. The goal is to shift your chips carefully around the board to your inner board while at the same time your opposition shifts their chips toward their inner board in the opposing direction. With opposing player checkers moving in opposing directions there is bound to be conflict and the need for specific techniques at specific times. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to hamper the opponents ability to move their checkers, the Priming Game tactic is to completely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a bad position if she at all tries to leave the wall. The ambush of the prime can be built anywhere between point 2 and point eleven in your half of the board. After you have successfully assembled the prime to prevent the movement of the opponent, the competitor does not even get a chance to roll the dice, that means you shift your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Plan

The goals of the Back Game technique and the Blocking Game strategy are very similar – to hurt your competitor’s positions with hope to boost your chances of succeeding, but the Back Game strategy utilizes seperate techniques to do that. The Back Game technique is generally employed when you’re far behind your competitor. To play Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partially the outcome of the dice toss.

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