As we dicussed in the last article, Backgammon is a game of ability and pure luck. The goal is to shift your chips safely around the board to your inner board and at the same time your opponent shifts their pieces toward their inner board in the opposite direction. With opposing player chips moving in opposite directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the last 2 Backgammon techniques to round out your game.
The Priming Game Plan
If the purpose of the blocking tactic is to hamper the opponents ability to move their chips, the Priming Game tactic is to absolutely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a bad position if she at all tries to leave the wall. The trap of the prime can be established anywhere between point two and point 11 in your game board. After you have successfully constructed the prime to prevent the activity of the opponent, the opponent does not even get to roll the dice, and you shift your checkers and toss the dice yet again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game tactic and the Blocking Game technique are similar – to harm your competitor’s positions with hope to better your chances of winning, however the Back Game plan uses seperate tactics to do that. The Back Game strategy is generally used when you are far behind your opponent. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are relocated is partially the result of the dice toss.