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The Essential Details of Backgammon Tactics – Part 2

As we dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your pieces safely around the game board to your inner board and at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With competing player checkers heading in opposite directions there is going to be conflict and the need for specific strategies at particular times. Here are the two final Backgammon strategies to complete your game.

The Priming Game Strategy

If the aim of the blocking plan is to slow down the opponent to move her checkers, the Priming Game tactic is to absolutely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if she ever tries to escape the wall. The ambush of the prime can be built anywhere between point two and point eleven in your game board. Once you have successfully built the prime to prevent the movement of the opponent, the competitor does not even get to toss the dice, and you move your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Tactic

The goals of the Back Game strategy and the Blocking Game technique are similar – to hurt your opponent’s positions with hope to improve your chances of winning, but the Back Game tactic relies on alternate techniques to do that. The Back Game plan is frequently used when you’re far behind your opponent. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partly the outcome of the dice roll.

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