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The Basics of Backgammon Strategies – Part 2

As we have dicussed in the last article, Backgammon is a casino game of skill and good luck. The goal is to shift your checkers safely around the game board to your home board and at the same time your opposition moves their pieces toward their home board in the opposing direction. With opposing player chips heading in opposing directions there is going to be conflict and the need for particular techniques at particular times. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to move their checkers, the Priming Game tactic is to absolutely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or end up in a bad position if he/she ever tries to escape the wall. The trap of the prime can be setup anywhere between point two and point 11 in your board. As soon as you’ve successfully built the prime to stop the activity of the opponent, the opponent does not even get a chance to toss the dice, and you shift your pieces and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The goals of the Back Game technique and the Blocking Game strategy are similar – to harm your competitor’s positions with hope to improve your chances of succeeding, however the Back Game technique relies on seperate tactics to do that. The Back Game plan is commonly utilized when you’re far behind your opponent. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the checkers are relocated is partially the outcome of the dice toss.

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