As we have dicussed in the previous article, Backgammon is a casino game of talent and luck. The goal is to move your pieces carefully around the game board to your inner board and at the same time your opponent moves their checkers toward their home board in the opposing direction. With competing player chips heading in opposite directions there is going to be conflict and the requirement for particular strategies at specific times. Here are the last two Backgammon strategies to finish off your game.
The Priming Game Plan
If the purpose of the blocking plan is to slow down the opponent to shift their chips, the Priming Game strategy is to completely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a damaged position if he/she at all attempts to escape the wall. The trap of the prime can be setup anywhere between point two and point eleven in your board. Once you’ve successfully assembled the prime to stop the movement of your competitor, your opponent does not even get a chance to toss the dice, that means you shift your checkers and toss the dice again. You’ll win the game for sure.
The Back Game Plan
The goals of the Back Game plan and the Blocking Game technique are similar – to hurt your opponent’s positions with hope to better your odds of succeeding, however the Back Game tactic uses different tactics to do that. The Back Game strategy is generally utilized when you’re far behind your competitor. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice toss.