As we have dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to shift your checkers carefully around the game board to your home board and at the same time your opponent moves their pieces toward their inside board in the opposite direction. With opposing player pieces heading in opposite directions there is bound to be conflict and the need for specific strategies at specific times. Here are the 2 final Backgammon tactics to complete your game.
The Priming Game Plan
If the purpose of the blocking strategy is to hamper the opponents ability to shift his checkers, the Priming Game plan is to completely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a bad position if he/she at all attempts to leave the wall. The trap of the prime can be built anywhere between point 2 and point eleven in your board. Once you have successfully assembled the prime to stop the movement of the opponent, your competitor does not even get a chance to roll the dice, that means you shift your checkers and toss the dice yet again. You’ll win the game for sure.
The Back Game Plan
The goals of the Back Game plan and the Blocking Game plan are similar – to hurt your competitor’s positions in hope to better your chances of succeeding, but the Back Game strategy uses different techniques to do that. The Back Game technique is commonly utilized when you’re far behind your competitor. To compete in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to employ in Backgammon seeing as it needs careful movement of your chips and how the checkers are moved is partly the result of the dice roll.

