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The Essential Details of Backgammon Strategies – Part Two

As we have dicussed in the last article, Backgammon is a game of skill and good luck. The goal is to move your checkers safely around the game board to your inner board while at the same time your opponent moves their chips toward their inside board in the opposing direction. With competing player checkers heading in opposite directions there is bound to be conflict and the requirement for particular strategies at specific times. Here are the last two Backgammon techniques to complete your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to move his checkers, the Priming Game strategy is to absolutely block any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a damaged position if she ever attempts to escape the wall. The trap of the prime can be setup anyplace between point 2 and point eleven in your half of the board. After you have successfully constructed the prime to prevent the activity of your opponent, your opponent does not even get to toss the dice, and you shift your checkers and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The goals of the Back Game plan and the Blocking Game strategy are very similar – to harm your opponent’s positions in hope to improve your chances of winning, but the Back Game strategy relies on alternate tactics to achieve that. The Back Game technique is commonly employed when you’re far behind your opponent. To play Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to use in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partly the outcome of the dice roll.

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