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The Essential Basics of Backgammon Tactics – Part Two

As we have dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to shift your pieces carefully around the board to your inner board and at the same time your opposing player shifts their checkers toward their home board in the opposing direction. With competing player chips heading in opposing directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the two final Backgammon techniques to finish off your game.

The Priming Game Plan

If the purpose of the blocking plan is to slow down the opponent to shift her pieces, the Priming Game strategy is to completely block any movement of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if she ever attempts to escape the wall. The ambush of the prime can be established anyplace between point two and point 11 in your board. After you have successfully assembled the prime to prevent the activity of your opponent, your opponent doesn’t even get to roll the dice, that means you move your chips and roll the dice yet again. You will be a winner for sure.

The Back Game Tactic

The goals of the Back Game plan and the Blocking Game plan are similar – to hinder your opponent’s positions with hope to improve your chances of winning, however the Back Game plan relies on alternate tactics to do that. The Back Game technique is commonly utilized when you’re far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot late in the game. This plan is more difficult than others to use in Backgammon because it requires careful movement of your chips and how the pieces are relocated is partially the result of the dice roll.

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