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The Essential Facts of Backgammon Tactics – Part Two

As we dicussed in the last article, Backgammon is a game of talent and good luck. The goal is to move your chips carefully around the game board to your home board and at the same time your opposition shifts their pieces toward their inner board in the opposite direction. With opposing player checkers moving in opposing directions there is going to be conflict and the requirement for specific techniques at particular times. Here are the 2 final Backgammon strategies to round out your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to hamper the opponents ability to shift her pieces, the Priming Game plan is to absolutely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a damaged position if he/she at all attempts to escape the wall. The ambush of the prime can be established anyplace between point two and point 11 in your half of the board. As soon as you’ve successfully assembled the prime to stop the movement of your opponent, your opponent doesn’t even get to toss the dice, and you shift your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game tactic and the Blocking Game tactic are similar – to harm your opponent’s positions with hope to better your chances of winning, however the Back Game tactic utilizes alternate tactics to achieve that. The Back Game strategy is commonly employed when you’re far behind your opponent. To play Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partly the result of the dice roll.

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