In extraordinarily general terms, there are three chief techniques employed. You must be agile enough to hop between techniques instantly as the course of the game unfolds.
The Blockade
This is composed of assembling a 6-deep wall of pieces, or at a minimum as deep as you can manage, to barricade in the opponent’s pieces that are located on your 1-point. This is judged to be the most adequate tactic at the begining of the game. You can create the wall anywhere between your 11-point and your two-point and then shuffle it into your home board as the match progresses.
The Blitz
This consists of closing your home board as quick as possible while keeping your opponent on the bar. For example, if your opponent rolls an early two and shifts one checker from your one-point to your 3-point and you then toss a five-five, you will be able to play six/one six/one 8/3 8/3. Your challenger is now in serious calamity seeing that they have two checkers on the bar and you have closed half your home board!
The Backgame
This course of action is where you have 2 or higher anchors in your opponent’s home board. (An anchor spot is a point consisting of at least 2 of your checkers.) It needs to be played when you are significantly behind as it much improves your chances. The better areas for anchors are close to your competitor’s smaller points and either on adjoining points or with one point separating them. Timing is essential for a powerful backgame: at the end of the day, there’s no point having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to break up this straight away, while your opponent is moving their pieces home, seeing that you do not have other spare pieces to shift! In this case, it’s more favorable to have pieces on the bar so that you can maintain your position until your opposer provides you a chance to hit, so it will be a great idea to attempt and get your opponent to hit them in this situation!